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Studiocode Tutorials | 3.16 Code Window - Button Type: Inactive

NOTE: Beginning December 31st, 2017, development of Studiocode and iCoda will stop and new licenses will not be available for purchase. Please consider Vosaic as a replacement. Read More.

Transcript

In this video tutorial we will cover inactive buttons.

As you can see I'm going to click and drag a button down into the code window. By default its button type is a code. If I double click on the code button the inspector opens and I can also see the button type here in this menu.

In order to make this an inactive button I can just choose inactive from the drop-down menu. An inactive button is a way to visually organize other buttons in the code window. It's just for aesthetic or visual purposes and inactive buttons have no value or purpose in terms of coding or anything in the timeline or movie package.

When I enter code mode and try to click on this inactive button you see that nothing happens in the timeline. Now when I return to edit mode I'll demonstrate a typical way that enacted buttons are used to visually organize code buttons.

First I'll make this enacted button larger. To do so click on the button and then click on a resizing knob and drag to the desired shape and size. Then I can drag code buttons from the toolbar on top of this enacted button. Now if I switch over to a code window that I previously created you see this simply use for inactive buttons I have groups player code buttons by centers and guards.

How to name code buttons will be covered in detail in another tutorial.

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